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War For The Overworld - Heart Of Gold Expansion Download Utorrent Windows 10





















































About This Content The Emperor is gone and the Empire rudderless, the balance of power easily swayed to any Underlord that is not 600 feet under. You will now assume the role of rival Underlord, Kasita, and with the mentorship of the deliciously sardonic Mendechaus (voiced by Richard Ridings), you will sate your thirst for wealth and power in the golden and volcanic dukedom of Phaestus. The word in the Underworld is that Kasita’s heart is a giant gemstone, hewn from the dirt by her prospecting workers. They say molten gold flows through her cavernous, subterranean arteries, and that soon her temper shall erupt in an all-consuming gold rush of greed! Miserly miners beware... Heart of Gold continues where the story left off, with four earth-shattering new Campaign levels, a smattering of new defences, units and spells, and a gleaming new Dungeon Theme!An expanded story told across four brand new, fully voice acted Campaign levels, this time played from the perspective of Underlord Kasita. The levels are more open-ended than in the original game, directly addressing feedback from our most loyal players.An additional four Aspects to master: Sentinel (defence), Gild (spell), Aureate Monolith (construct), and a golden Titan - the Colossus.A new Dungeon Theme for Kasita, which includes a Dungeon Core, new tiles and walls, a Worker skin, and a much-requested custom Hand of Evil.New terrain, system overhauls, Map Editor features and much more!Heart of Gold will release alongside patch 1.4, which will introduce a huge range of changes and improvements to the base game including: Dynamic tutorial systemRevamped Titan systemRevamped combatNew unit voices, VFX, animations and behavioursSignificant performance improvementsNew systems such as the peace warband to keep specific units out of combatImproved AI which makes use of Titans and Artefacts properlyImproved UI including a new payday overlayMany balance improvements including a revamp of the unit leveling system, making high level units more valuableNew localisation into French and German 6d5b4406ea Title: War for the Overworld - Heart of Gold ExpansionGenre: Indie, Simulation, StrategyDeveloper:Brightrock GamesPublisher:Brightrock GamesFranchise:War for the OverworldRelease Date: 27 May, 2016 War For The Overworld - Heart Of Gold Expansion Download Utorrent Windows 10 An exellent expansion this is how you do dlc right.You get new aspects a fun 4 level campagin(and more dialogue from richard ridings the narrator which is always good) and 3 new themes all for the price of 8.00 dollars I hope to see more expansions in the future hopefully one where you can play as the empire:). If I had to describe the 4 level campaign with some words it'd be things like "Padded" or "Meh."Understand I am freshly out of finishing the original campaign, Everything is on my mind still, my skills in dungeoning are tuned up yet the levels in this expansion still took me almost an hour to complete for each of them, it seriously felt like everything was just double what it should have been. Oh 12 objectives? 6 would have been better.It really feels bad to play this campain right after the base games, none of the levels did anything different between each other like in the base game, though it tried, it really tried. I can't lie and say I wasn't having fun, but if we said my fun with the base game was a 10, than this had my fun at like a 3.It brings some small additions to the game, most notably the titans and the gold knights. The titans being painfully easy to summon and the gold knights actually being pretty awesome.The titans are basically at the end of the Sin Tree, they cost 3 sin and then you place down its egg and it summons 5 minutes later. That's it. Not all that fun. Nothing game changing, if anything it might have broken balance to have such overpowered entities added at all.The golden knights cost a lot of gold to construct, and cost a lot of gold to pay. They have 0 needs and they are fairly strong. I like them honestly, they remind me of skeletons from past games with similar setups, except where the skeleton was like a budget soldier the golden knights are like super soldiers. Any other changes are minor and forgetable, and I just wish they took more time with the campaign. I still had fun and I guess I recommend it because ultimately if you enjoyed the base game you will enjoy this.. Class-RPG's inverted, instead taking on the role of the monsters the heroes come to fight. You control an Overlord, who recruits minions and builds a dungeon where they live, work, fight and die for your amusement.For those that loved the class Dungeon Keeper games - this is right up your alley.. It's a small expansion.3 decent missions.1 bad one. (the final one is a chore to finish... it isn't fun.)Even though its been over a year since its been released I encountered several bugs. (Problems with the voice overs and the last mission locked up during the winning cutscene... had to kill the game)If the fun level for War for the Overworld was 10 this would overal be a 4-5.If you liked War for the Overworld.... it might be worth it to pick this DLC up on sale. But otherwise, skip it.. Heart of Gold offers a few more hours of gameplay, depending on how quickly you realize what you have to do in each level. It took me a bit lower. I like the slow, methodical approach, and that is exactly what HoG lets you do. While it only has 4 levels you can take your time in each and build up a mighty dungeon without being pressured. Only 1 mission is pretty annoying with constantly respawning enemies, but that's kind of the gimmick here. Still, hated it.Apart from that, however, HoG doesn't offer enough to warrant 8 euros. The voice acting is exceptionally poor compared to the base game. As I said it only has 4 new missions, which can be created relatively quickly with the map editor, so that's not where to production value has gone into.There are no really new units or rooms, only 1 new gadget to use and a titan at the end who doesn't really do all that much. All in all it's not a "bad" DLC, but I just can't recommend full price purchase either. The story makes no sense at all and is simply boring as \u2665\u2665\u2665\u2665. They also turned Mendechaus into a slapstick figure...While the level design is good and the performance seems to have been miraculously improved (wonder why the base game still lags as \u2665\u2665\u2665\u2665 and has micro stutters all over the place even though it's the same engine...and the same game version...), there's not really anything NEW and SHINY. Get it during a deep sale. I got it for like 7 bucks and while not regretting it, there's much better stuff you can get, unless you really need more DK 2 fix. You can always just play sandbox instead for that anyway.Edit: Almost forgot. Game breaking bugs still included, so yeah. The game just froze at the end of level 4 for example.. A solid expansion. Would be nice if gold was easier to pick up, since one of the mission objectives requires this. It would also be nice if the gold water you see in the screen-shots actually moved, rather than being static as it is.. This is how DLCs should be done. You get a new mini-campaign, a few gold-related aspects (including a golden Titan, which can be really OP if you have a lot of gold, hehe) and 2 new skins, one of which has 2 color schemes (gold and silver), and the other is a long-awaited "Good guys"' theme, complete with dwarves instead of Imps.The campaign is much slower-paced, with focus on exploration and development, opposed to a bit rushy main game's one. These levels are arguably more elaborate and engaging, making clever use of recently implemented neutral creatures, which you can find in hidden caves. Also, keep your eyes open for easter eggs, cause there are quite a few.Fun fact: the protagonist of this campaign had a small appearance in the main game as well. And even though her dungeon skin has changed, her motivations and goals have not. =DFun fact \u21162: there are Stone Knights among your enemies in the campaign. But don't worry, they got nerfed quite a LOTbit since their glory days in DKII.... The team at Brightrock Games further improve their craft with this carefully designed DLC, which I might add was free for backers and early adopters, though I would have paid money on day one for it anyway.Some of the challenges and the map design harks back to Dungeon Keeper designs. Fun expansion added some fun things, campaign is fun. And feels a bit different from the orriginal campaign, with a more of a \\"rewarding feel if you go the extra mile\\" attached to it. I bought it and so far did not regret it. :)Keep rocking and keep shining.

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